Episodi

  • Kris Tells Veers: Franklin's Freights
    Jan 17 2026

    What if the multiverse’s most powerful force wasn’t magic… but logistics?

    In this episode of Kris Tells Veers, Kristof and Bruce Veers investigate Franklin’s Freights, the chronotemporal delivery company that promises to get your gear anywhere, anywhen—even before you realize you need it. From goblin couriers trained to withstand dimensional stress, to coupons that summon replacement swords mid-battle, Franklin’s has quietly reshaped adventuring economics across the Crystal Spheres.

    Listeners will hear firsthand accounts from Franklin himself, temporal operations staff, R&D potion developers, satisfied (and surprisingly cheerful) customers, and at least one deeply tired interplanar economist. Along the way, Kris and Bruce explore paradox-proof shipping corridors, prophetic business plans, experimental magic with feedback forms, and the unsettling realization that the universe may already have an auditor.

    Fast, funny, and just a little causally unstable, this episode delivers everything you didn’t know you were about to order.

    📜 Read along while you listen:
    https://docs.google.com/document/d/15gK_705ON8KuGBg9RHOfzLkx2ivbQBUE4na5Cb5-QB4/edit?usp=sharing

    Main Hosts

    • Kristof (Kris)Trever Shirin

    • Bruce VeersPeter R. Jordahl

    Featured Voices

    • FranklinLee Cherolis

    • Jax MarrBruce Johnson

    • Trixa BoondleAmy Lam

    • Captain Orla VennSteven DuChene

    • Professor Nim Wizzlebrass@Rattonmoon

    • Pippa QuickwickK.B. Inkerjinxx

    • Reginald BexJake Serba

    • Lester FesteringLiebou-Vo

    • Sane, Magic AssessorPeter R. Jordahl

    • Booby the Mascot (jingle)Mackinmeat

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    12 min
  • Kris Tells Veers: Ezili
    Jan 12 2026

    Today on Kris Tells Veers, Kristof and Bruce Veers explore a world that should not exist — and yet sails on.

    Ezili, the Lost Ocean, is a fractured remnant of a once-whole planet: a disk of endless sea drifting through Wildspace, its waterfalls freezing as they spill into the void, its sky glowing red from a sun beneath the world. What begins as a maritime curiosity quickly becomes something far more ominous as Kris and Bruce uncover Ezili’s harsh legal order, iron-fisted fortress-courts, wandering sisterhoods of faith, and a culture shaped by constant daylight, steam storms, and inherited catastrophe.

    As the episode unfolds, the mystery deepens. Songs hint at a forgotten origin. Scholars trace Ezili’s impossible trajectory. And the trail leads inexorably back to Cella-Five — a dracocratic world of dragon-knights, ancient gods, and a catastrophic casting that tore a planet in two. At the heart of it all lies a buried truth: Ezili is not drifting aimlessly. It is moving home.

    This is the beginning of a larger story — one of planetary exile, divine imprisonment, and a reckoning centuries in the making.

    📜 Read along while you listen:
    https://docs.google.com/document/d/1eLajC5SRYbSgQn3g3aoqzym3-OnZ33ShG_xhU8DDGTg/edit?usp=sharing

    Main Hosts

    • Kristof (Kris)Trever Shirin

    • Bruce VeersPeter R. Jordahl

    Featured Voices

    • Myra TrossNatasha Van Meter

    • Oswald StormhammerCliff Jones

    • Queen Anne Wellwater IISian Blatch

    • Sisterhood ScoutAmy Lam

    • Idonea (Bard of Hanlan)Amanda Newkirk

    • Scholar GlynnDadAboveAll

    • Professor Veyra LornLewRexVox

    • Sir ThalmeraxPryce Cleaver

    • High Magister PlenethDavid Wamala

    • Lady CarinthAmanda Ahl

    • Veliss TenhandLewRexVox

    • Narrator Amanda Berringer

    • Captain Judge Segment Trey Taylor
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    23 min
  • Kris Tells Veers: Aethera
    Jan 10 2026

    Kris Tells Veers: Aethera — The World of Six Times

    What happens when a world refuses to move forward in a single timeline?

    In this episode of Kris Tells Veers, Kristof and Bruce turn their attention to Aethera, a crystal sphere fractured across six overlapping Ages. From the mythic dawn of the Shapers, to the radiant optimism of the Auroran Empire, through divine collapse, heroic defiance, and into the bleak wisdom of the Sixth Age, Aethera exists as layered history made manifest. Travelers don’t arrive where they intend, economies collapse across centuries at once, and destiny competes with sheer dumb luck.

    Along the way, voices from across Aethera’s Ages weigh in: scholars, heroes, economists, and survivors of apocalypse, each offering a perspective shaped by their era. At the center of it all lies a haunting truth: Aethera remembers everything, and it refuses to let any of it go.

    If you enjoy cosmic lore, layered timelines, and dry commentary on the inevitability of collapse, this dispatch from the Crystal Spheres is for you.

    📜 Read along while you listen:
    https://docs.google.com/document/d/1ypxHsiy2X9yK8xAeCHgTQ7G9V8LkXi4TiuJnRkGSzKk/edit?usp=sharing

    Main Hosts

    • Kristof (Kris) — Trever Shirin

    • Bruce Veers — Peter R. Jordahl

    Featured Voices from Aethera

    • Vagabundus — Matt Weight

    • Reginald Bex — Jake Serba

    • Benignus — Vixere

    • Callidus Dux — Travis Himebaugh

    • Bertrand Ranke — Neonredmask

    • Professor Veyra Lorn — Adam Brighter

    • Gladiimitis — Alexander Von Everec

    • Vir Ferrum — Jordan Anderson

    • Franklin — Lee Cherolis

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    14 min
  • Origins: Session 21 & 22 Recaps
    Jan 9 2026

    After days of planning, overplanning, and congratulating themselves for planning, the crew finally executes their rescue of Aiden from Magistrate Dorn’s compound. Diane is moved safely to Ogrid’s ahead of time, a new Waystation door is installed at Large Luigi’s as an extraction route, and the infiltration begins—not through the heavily fortified wall they obsessed over, but via a deceptively simple aquatic approach involving waterfalls, swimming, and questionable physics. Once inside, subtlety immediately gives way to overwhelming force. Fireballs detonate in confined hallways, enemies are erased en masse, and Pater’s arcane decision-making proves both devastatingly effective and deeply controversial when Aidien’s throat is slashed mid-combat—only for him to survive through sheer magical stubbornness and timely intervention. Amid the chaos, Enestra’s web, Umbraxys transformations, and wildly efficient spellcasting turn the compound into a smoking ruin.

    The mission succeeds: Aidien is rescued, Dorn’s forces are broken, and the party escapes through the Waystation as planned. In the aftermath, Aiden and Diane are reunited with family and temporarily settle into safety, where long-buried truths surface—most notably the revelation that Saoirse’s uncle is, in fact, her biological father, adding yet another layer to an already labyrinthine family history. With Bral cooling down, Aidien begins exploring enchantment work alongside Saoirse’s mothers, while the rest of the crew regroups, flush with newly discovered gold thanks to Kestia’s blistering speed and improbable athletic feats. As ship repairs are paid off and theories spiral about weaponized movement, spell-stacking, and the terrifying potential of a hasted, enlarged runner, the arc closes not with mourning or dread, but with momentum. The rescue is complete, the family is (mostly) safe, and the party stands stronger, richer, and faster than ever—ready to turn their attention towards the planet of Aethera.

    Trever Shirin: Dungeon Master

    Ryan Lasley: Pater Coal (Human Wizard)

    Hannah Lasley: Kestia Brevyn (Halfling Monk)

    Noah Chaney: Enestra (Astral Elf Artificer)

    Eliana Taylor: Saoirse Arad (Elf Sorcerer)

    Caleb Shirin: Captain Anne (Goliath Warlock)

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    12 min
  • 2025 Christmas v2.0: Rizz
    Dec 26 2025

    Dispatched once again by Franklin Freight to uncover the secret behind Father Christmas’s impossible one-night, multisphere delivery operation, this alternate strike team approaches the North Pole with a markedly different strategy: absolute confidence, minimal subtlety, and an alarming amount of holiday cheer. Rather than brute-force destruction, the team simply walks in as if they belong, discovering that Santa’s operation runs not on reindeer but on crystalline nodes of concentrated Christmas cheer—sixteen of which are quickly “acquired” through polite questioning and light theft. The workshop’s true power reveals itself not through violence but logistics: hyper-organized shelves, obsessive inventory systems, and a revelation known only as “UPC,” which may stand for Universal Christmas… or something far more mundane and terrifyingly efficient. While one operative remains behind, fully compromised by cheer and questionable romantic entanglements with Santa’s staff, the rest extract with their secrets intact, pockets full of candy, and a creeping suspicion that Christmas itself may be a memetic hazard. The mission concludes not with bloodshed but with carols, whispered “watermelon” choruses, and the uneasy realization that Santa’s greatest weapon isn’t magic or force—it’s morale, bureaucracy, and an operation so cheerful that no one ever thinks to question it.


    Trever Shirin: Dungeon Master

    Ryan Lasley: Chalk - HR Manager

    Hannah Lasley: Ms. Scam-Likely - Fraud Department

    Noah Chaney: Magg - Call Center For Returns

    Eliana Taylor: G(oblin).I. Joe - Loss Prevention Specialist

    Alexis Young: Efse - Stock Room Manager

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    8 min
  • 2025 Christmas v1.0: Chaos
    Dec 19 2025

    Tasked by Franklin Freight to uncover how Santa manages to deliver gifts across every crystal sphere in a single night, the crew is dispatched—poorly disguised and deeply unserious—to the North Pole for what was supposed to be a covert investigation. That plan collapses almost immediately when someone punches Santa’s butler, triggering a full-scale assault on the workshop. What follows is an explosive blend of goblin infiltration tactics, ceiling penetration (literal and otherwise), rocket launchers, elf labor revelations, and the complete destruction of Santa’s R&D department. Santa himself does not escape the encounter unscathed, suffering repeated indignities, a thorough robbery, and an ignominious defeat that leaves more questions than answers about the ethics of interplanar gift logistics. Amid the carnage, one goblin operative executes the mission in the most goblin way possible: disguising himself as a present, infiltrating the gift delivery system from the inside, and successfully being “delivered” to uncover the truth. By the time the dust settles, Santa’s workshop lies in ruins, most of the strike team is dead, and the operation is declared a success on the narrow technicality that someone learned how the system works. Franklin Freight is satisfied, the multiverse somehow survives, and Christmas is once again saved—through overwhelming violence, catastrophic improvisation, and deeply questionable decision-making.


    Trever Shirin: Dungeon Master

    Ryan Lasley: Jar

    Aaron: Maverick

    Jake Reib: Zow Slaytongue

    Joshua Padgett: Dirt Nap

    Datyious: Grum

    Caleb Shirin: Nix Wobbs

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    5 min
  • Origins: Session 20 Recap
    Dec 12 2025

    The crew settles into Bral just long enough for the story to widen in every direction at once. A new Ogrid’s Waystation door is successfully installed at Large Luigi’s, proving once again that impossible magic can be made alarmingly mundane, while unsettling news surfaces almost immediately: members of the Sons of Daydream are wearing armor tied to ancient legends of the Traveler, a powerful non-deity being associated with airstreams between crystal spheres. Drawn to an altar linked to this Traveler, one of the party experiences a profound vision—of winged ancestors moving freely between worlds, of corrupted red-eyed avian horrors tearing those pathways apart, and of a wounded guardian figure whose stolen relic now appears to be in Abram Sixty’s hands. Elsewhere on Bral, the rest of the party navigates lies layered atop lies while negotiating with a black-market contact connected to Magistrate Dorn. Pistols are traded, threats are exchanged, and a deal is struck: in exchange for help infiltrating Dorn’s compound, the party must retrieve a mysterious obsidian box marked with a ruby doe—an object that clearly matters far more than anyone is willing to admit. Dianne is quietly moved to safety at Ogrid’s as plans solidify around three possible routes into the compound: through the lake, an adjacent building, or the warehouse itself. Between existential revelations about unexpectedly long lifespans, renewed Void King anxieties, ship repairs, returning allies, and the quiet reappearance of Quacklyn the session closes with the sense that Bral is small, tightly wound, and dangerously interconnected. Every choice now feels like it will echo far beyond this floating city.

    Trever Shirin: Dungeon Master

    Ryan Lasley: Pater Coal (Human Wizard)

    Hannah Lasley: Kestia Brevyn (Halfling Monk)

    Noah Chaney: Enestra (Astral Elf Artificer)

    Eliana Taylor: Saoirse Arad (Elf Sorcerer)

    Alexis Young: Kegyrick (Aarakocra Druid)

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    15 min
  • Origins: Session 19 Recap
    Nov 29 2025

    The crew’s arrival on Bral takes an unexpectedly emotional turn as Saoirse is confronted with a revelation she never imagined surviving her past: her brother Aiden—long believed dead after a childhood magical accident—may actually be alive. A family seal spotted in the marketplace leads her to Dianne San-Arad, a frightened woman claiming her husband has been kidnapped by Magistrate Dorn. When Saoirse produces a dagger identical to Aiden's own, a matching heirloom from their mother, the truth becomes unavoidable: the missing husband is almost certainly Aiden Arad, now Aiden San-Arad. Reeling from the possibility, the party immediately pivots toward rescue planning—starting with installing an Ogrid’s Waystation door in Large Luigi’s back closet to move Aiden and Dianne to safety the moment Aiden is freed. Between decoding poorly interpreted divination visions, repairing their ship via Ogrid’s old contact Atomstopoleas, and hearing rumors of another derelict vessel crawling with entities shipped in coffins—a detail deeply concerning given Umbraxis’s many mysterious siblings—the group is stretched thin. Yet none of it overshadows Saoirse’s spiraling family revelations, or the looming confrontation with a magistrate who now holds her brother. As the night ends in a haze of brothel gossip and holiday planning, the stakes have never felt more personal: Aiden is alive, abducted, and somewhere on Bral—and this time, Saoirse refuses to lose him again.

    Trever Shirin: Dungeon Master

    Ryan Lasley: Pater Coal (Human Wizard)

    Hannah Lasley: Kestia Brevyn (Halfling Monk)

    Noah Chaney: Enestra (Astral Elf Artificer)

    Eliana Taylor: Saoirse Arad (Elf Sorcerer)

    Alexis Young: Kegyrick (Aarakocra Druid)

    (Guest) Joshua Padgett: Zebulan the Wyrd (Astral Elf Cleric)

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    11 min