WOW! Video Game Animation - with Chris Fish
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A proposito di questo titolo
Chris Fish, an animator in the games industry, shares insights into his day-to-day work, the journey to becoming an animator. He discusses the differences between film and game animation, the process of creating animations, and his experience with college and industry expectations.
Chapters
- 00:00 Introduction to Animation in Games
- 01:18 The Role of an Animator
- 02:43 Differences Between Film and Game Animation
- 03:29 Day-to-Day Work and Challenges
- 09:07 Journey to Animation
- 15:45 Industry Expectations and Culture
- 25:24 The Good, the Bad, and the Break Room
- 27:55 Gaming Conferences and Fan Interaction
- 34:10 Impact of AI on the Gaming Industry
- 32:36 Culture and Work Environment at Gaming Studios
- 34:10 The Issue of Crunch in the Gaming Industry
- 51:03 Financial Aspects of Working in the Gaming Industry
- 56:31 Advice for Aspiring Animators and Impact of Online Schooling
- 57:42 Industry-Specific Education
- 01:06:16 The Value of Networking
- 01:20:36 Career Goals and Job Opportunities
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