In 2025, the world was forever changed by an event known as The Breaking. Our reality collided with an alternate dimension, tearing open rifts in space and time across the globe. These rifts unleashed chaos and destruction, their impact reshaping the very fabric of existence. Iron, once the backbone of civilisation, became brittle and useless, rendering modern technology and infrastructure obsolete. The Earth’s core went inert, silencing geothermal activity and leaving the planet exposed to unrelenting solar winds and radiation. Entire ecosystems collapsed in a cascade of mass extinctions, and the weather turned volatile, unpredictable, and deadly. But the rifts brought more than destruction. They warped the land, twisting flora and fauna into alien and unrecognisable forms. Entire populations were transformed into strange, otherworldly creatures. And with the rifts came something entirely new—magic. This strange power, raw and poorly understood was seen by some as a gift and a source of hope while others thought of it as a curse, an extension of the rifts’ malign influence. Now, 100 years after The Breaking, Crystal City teeters on the edge of ruin. In this shattered world, whispers of an impending calamity have unsettled even the strongest of hearts. The people look to their leaders for answers, but salvation lies in the hands of those they distrust most. Six unlikely heroes, wielding strange powers tied to the rifts, are sent on a perilous journey westward. Through hostile wastelands, forgotten ruins, and treacherous cities, they must face the unknown. Their destination is the Riftforge in Skunktown—a place shrouded in mystery, feared by all who know its name. The road will test their resolve, unravel their secrets, and demand sacrifices they never imagined.