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How We Roll Gaming

How We Roll Gaming

Di: How We Roll Gaming
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How We Roll Gaming is a bi-weekly tabletop RPG podcast with hosts Daryl, Nick, and Robert, exploring what makes great games work—for both players and game masters.

Each episode breaks down the craft of play: practical tips, storytelling techniques, better scenes and pacing, memorable NPCs, and the choices that create lasting table moments. Alongside this, the hosts share insights and stories from their own gaming experiences, all grounded in a shared love of RPGs and the ongoing pursuit of better games and better stories.

Find more information about How We Roll Gaming, our social media links, and our merch store at https://howwerollgaming.com

2025-2026 How We Roll Gaming LLC
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  • Anatomy of a Campaign - Walking Dead: Muerto Las Vegas
    Oct 14 2026

    In this episode of Anatomy of a Campaign, Daryl, Nick, and Robert go behind the scenes of The Walking Dead Universe RPG: Muerto Las Vegas. They explore building an immersive post-apocalyptic setting, developing memorable characters and factions, and letting player creativity shape the story.

    From moral dilemmas and unexpected twists to the dangers posed by both the living and the dead, discover how a campaign becomes a collaborative story of survival.

    Homepage
    https://howwerollgaming.com

    Merch Store!
    https://merch.howwerollgaming.com

    Patreon
    https://www.patreon.com/HowWeRollGaming

    DriveThru RPG affiliate link
    https://legacy.drivethrurpg.com/index.php?affiliate_id=4933263

    Eberron Renewed - An Actual Play Podcast
    https://zencastr.com/Eberron-Renewed


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    1 ora e 38 min
  • Please Hold - Placing a Campaign on Hiatus
    Sep 30 2026

    Sometimes a campaign needs a break—but when is a break a hiatus, and when is it actually the end?

    This episode, we talk about the reasons campaigns get put on hold, from scheduling problems and life changes to GM burnout, and how to communicate clearly with your group when a campaign needs to pause. We also discuss how to build planned hiatuses into a campaign, keeping good notes while you're away, and what it takes to successfully return after a long break.

    And, of course, we ask the important question: how long can a campaign be on hiatus before everyone just assumes it's over?

    Join us for a conversation about putting campaigns on hold without necessarily putting them to rest.

    Homepage
    https://howwerollgaming.com

    Merch Store!
    https://merch.howwerollgaming.com

    Patreon
    https://www.patreon.com/HowWeRollGaming

    DriveThru RPG affiliate link
    https://legacy.drivethrurpg.com/index.php?affiliate_id=4933263

    We Fix Games
    https://glitterfoxmedia.com/we-fix-games-2/

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    1 ora e 5 min
  • Everybody Wants To Rule the World - Making Memorable Villains
    Sep 16 2026

    What makes a memorable RPG villain? We explore how Game Masters can create compelling tabletop RPG villains with clear goals, distinct personalities, meaningful weaknesses, and motivations beyond simply “being evil.”

    We discuss memorable villains from Star Wars, Star Trek, Marvel, Buffy, and our own campaigns—and how to keep antagonists active and engaging throughout an RPG campaign.

    And the one foolproof way to make an unstoppable villain?

    Make them a squirrel.

    00:00 Introduction
    02:26 I Should Roll promo
    03:14 What Makes a Villain Memorable?
    05:28 Make Them a Character, Not a Caricature
    07:47 Give Your Villain Layers
    27:35 Keep the Villain Active
    36:22 Don't Forget the Minor Antagonists
    43:16 Sometimes the Villain Is Funny
    44:39 Give Them a Weakness
    45:26 Make Players Want to Face Them
    1:00:08 Make Them Dynamic
    1:02:32 They Don't Have to Start as the Villain
    1:08:22 Make Them a Squirrel

    Homepage
    https://howwerollgaming.com

    Merch Store!
    https://merch.howwerollgaming.com

    Patreon
    https://www.patreon.com/HowWeRollGaming

    DriveThru RPG affiliate link
    https://legacy.drivethrurpg.com/index.php?affiliate_id=4933263

    I Should Roll Podcast
    https://ishouldroll.com/

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    1 ora e 14 min
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