Beyond UX Design copertina

Beyond UX Design

Beyond UX Design

Di: Jeremy Miller
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A proposito di questo titolo
Beyond UX Design’s mission is to give you the tools you need to be a truly effective UX designer by diving into the soft skills they won’t be teaching you in school or a boot camp. These soft skills are critical for your success as a UX professional.Jeremy Miller Arte
  • Where's this week's episode?
    Nov 6 2026

    Quick update: Beyond UX Design is moving to early access. New episodes go to paid members first, then come out free for everyone a week later. The next public episode lands Thursday, November 12. For $5 a month on Spotify or Patreon, members get audio and video early, plus the full video archive.

    Wondering where this week's episode went?

    If you're looking for a new episode today, you didn't miss it. Starting now, new episodes of Beyond UX Design go to paid members first. A week later, they come out for everyone, for free, right here in this feed. The next public episode lands Thursday, November 12.

    The show is still free. The only thing changing is when you can hear it. If you want to support the show and get something back, $5 a month gets you finished episodes a week early in audio and video, plus the full archive of video episodes. You can join on Spotify or Patreon, and you'll find both links at beyonduxdesign.com/support.

    If you're already a patron, thank you. You'll get a members RSS feed for your podcast app, and if you have any trouble setting it up, give me a holler at hello@beyonduxdesign.com. Give this quick update a listen, and I'll see you next Thursday.


    What you need to know

    • The show is still free. Every episode still comes out for everyone, one week after members get it.
    • The next public episode is Thursday, November 12. After that, public episodes keep coming out on Thursdays.
    • Early access is $5 a month on Spotify or Patreon. You get audio and video a week early, plus the full video archive.
    • Patrons get a members RSS feed. Email hello@beyonduxdesign.com if you need help setting it up.
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    2 min
  • DesignByte: Persona Non Grata
    Oct 31 2026
    This is the story of a senior UX researcher who builds the perfect persona to win over a stubborn steering committee. He’s warm. He’s helpful. He remembers your kid’s name. And a few weeks later, he starts leaving feedback in Slack.What happens when your persona starts getting more buy-in than you do?It’s that time of year again. Today, we’re stepping away from our usual interviews to bring you our annual Halloween audio drama.This is the story of Dana Cole. A senior UX researcher with fifteen years of airtight, beautifully sourced research that nobody reads. So when her VP of Product asks for a persona that will finally make the steering committee feel something, Dana gives them Doug Whitaker.Doug is a sales ops director from Naperville. He has a golden retriever named Biscuit. He gets your coffee order right without being asked. He’s the nicest guy in the room.And Dana made up almost every word of him.👻Whether you’ve run a hundred research studies or you’ve just inherited a wall of personas from whoever had your job before you, this one should feel a little too familiar. It’s a story about personas, persuasion, and what happens when the most convincing voice in the building was never real to begin with.So turn the lights down, grab your headphones, and give it a listen... If you dare!Special thanks to our cast of characters:Voice Actor Extraordinaire, Amie Breedlove: amiebreedlove.comActress and UX Designer, Stephanie Terrero: stephanieterrero.comCo-founder inflight.co, Tommy Geoco: designertom.ioAll-around swell guy, Hang Xu: thegistof.me/designSound engineer, Derek Seibert: pillowfortpodcast.com—Thanks for listening! We hope you dug today’s episode. If you liked what you heard, be sure to like and subscribe wherever you listen to podcasts! And if you really enjoyed today’s episode, why don’t you leave a five-star review? Or tell some friends! It will help us out a ton.If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Get a FREE audiobook AND support the show⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support the show on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out show transcripts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out our website⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Apple Podcasts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Stitcher⁠
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    27 min
  • Did I Lose My Identity? // What Survives E04
    Oct 22 2026
    Somebody tells me the thing we shipped is amazing, and a voice in my head says I didn’t make it. In episode four, I take on Chris’s question: did I lose my identity as a designer? I dig into the craft I lost, the career unease it exposed, and where I’ve landed for now.If AI builds what you describe and everybody calls it amazing, who actually designed it?A while back, Chris sent me a DM that kicked off this entire season: did I lose my identity as a designer? I’ve been putting off a real answer for three episodes, and this one is where I finally stop dodging. I start with what I was most proud of, which for me was prototypes. I’m talking Axure-level, way-more-than-the-project-needed prototypes, and later, Figma files pushed so far past their limits that I’d burn days on them. That skill didn’t fade. The place it lived just doesn’t exist anymore. And with it goes the design file itself, the one artifact that held our uncompromised vision, which raises a question I don’t have a clean answer to yet: what does a portfolio even look like now?The question also hit harder than I expected, and in this episode I get honest about why. Losing Figma pulled the covers off something that was already sore: years of low-grade career unease, two layoffs, a cross-country move, and a household where both incomes ride the same tech cycles. That’s how my buddy Kevin the plumber, a little New Orleans-style beignet window, and Peter Gibbons from Office Space all end up in this conversation.Then I go back to that hollow compliment and put the bigger question on the table. Is a designer the hand that makes the thing, or the person who directs it? If the robot draws now and I direct, I might be sitting in the art director’s chair that designers spent whole careers complaining about. I’ll tell you where I’ve landed for now, and why it sets up a harder question for the rest of the season. If Chris’s question has been rattling around in your head too, give this one a listen.Topics:00:00 - When a compliment on your work feels hollow03:00 - Why Axure prototypes felt like a superpower04:15 - The skill didn’t fade, its home disappeared05:15 - Why the design file felt more like ours06:25 - What does a portfolio look like now?07:15 - Layoffs and the mark they leave08:50 - What Kevin the plumber has that designers don’t10:05 - The beignet window fantasy10:40 - Why Peter Gibbons had it figured out12:55 - Same tool, different outcomes13:15 - Is a designer the hand or the direction?13:45 - Designers in the art director’s seat15:05 - Did I lose my identity? My truest answer16:10 - The market doesn’t care about identity—Thanks for listening! We hope you dug today’s episode. If you liked what you heard, be sure to like and subscribe wherever you listen to podcasts! And if you really enjoyed today’s episode, why don’t you leave a five-star review? Or tell some friends! It will help us out a ton.If you haven’t already, sign up for our email list. We won’t spam you. Pinky swear.• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Get a FREE audiobook AND support the show⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Support the show on Patreon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out show transcripts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Check out our website⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Apple Podcasts⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Spotify⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on YouTube⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠• ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Subscribe on Stitcher⁠
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    18 min
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