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We Need to Talk About Oscar

We Need to Talk About Oscar

Di: Áron Czapek
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We Need to Talk About Oscar offers in-depth interviews with filmmakers, actors, and industry professionals. Although inspired by titles you expect to be represented at the Oscars, our conversations extend to buzzy indie projects and TV shows, exploring both the technical aspects of filmmaking and the personal stories behind them.© 2025 We Need to Talk About Oscar Arte Scienza Scienze sociali
  • Nurturing a vision into being, with the director and producers of ‘Blue Sun Palace’
    Jan 20 2026

    Writer-director Constance Tsang and producers Tony Yang, Sally Sujin Oh and Eli Raskin join us to discuss ‘Blue Sun Palace,’ their Spirit Award nominated feature. With nominations celebrating the film’s achievement, the team reflects on the journey from conception to completion.

    Constance and the producers open up about the very birth of the story and what it took to produce and manage a film like this in today’s independent landscape. We explore how the logistics and creative storytelling relate to one another, and the challenges of bringing this vision to the screen.

    We also dig into the collaborative process between director and producers, how they navigated the realities of independent filmmaking, and what might be next for this creative team.​​​​​​​​​​​​​​​​

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    40 min
  • Mascha Schilinski and Fabian Gamper peer through time in ‘Sound of Falling’
    Jan 13 2026

    Writer-director Mascha Schilinski and cinematographer Fabian Gamper join us to discuss ‘Sound of Falling,’ their ambitious sophomore feature that won the Jury Prize at Cannes and has been selected as Germany’s entry for Best International Feature at the Academy Awards.

    Mascha and Fabian open up about how they structured the film to connect the four girls across time beyond just their shared location, exploring their approach to continuity on multiple levels as they wove the separate timelines into a cohesive whole.

    Our conversation digs into the camera’s role as a storytelling device, including their use of natural light and the film’s distinctive voyeuristic shooting style. We also discuss their decision to break the fourth wall at key moments and what that brings to the film’s exploration of memory and womanhood.​​​​​​​​​​​​​​​​

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    31 min
  • Albert Birney merges pixels and reality in 'OBEX'
    Jan 6 2026

    Filmmaker Albert Birney joins us to discuss 'OBEX,' his black and white science fiction film set in pre-internet 1987 Baltimore that premiered at Sundance. Albert opens up about the origin of the film, tracing its roots to his own video game creation 'Tux and Fanny' and his experience getting a dog in 2021, both of which became foundational inspirations for this story of isolation and obsession.

    Our conversation explores Albert's relationship to video games and how he translated that into a film-video game hybrid. He discusses the technical and creative challenges of merging these mediums, creating a mesmerizing multimedia experience where the boundaries between reality and the virtual world dissolve. Albert also addresses the age-old question that haunts any film featuring a beloved dog: does the dog die?

    We delve into the practical realities of shooting the first half of the film in his own home, turning personal space into cinematic landscape. Albert reflects on the inspirations and inevitable comparisons that come with creating such a visually distinctive work, discussing how influences shaped his vision while maintaining his singular artistic voice.

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    23 min
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