"Nemebro”: Resident Evil 3: Nemesis
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A proposito di questo titolo
This first episode centering Resident Evil 3: Nemesis (1999) has us breaking down the development of the game, highlighting gameplay firsts in the series (quick turn! ammo crafting!), and discussing RE3’s cast of mostly one-off characters.
Throughout this recording, we pose critical questions such as:
- Is RE3 really about Calvinism?;
- Can the PS1 render bacne with any graphical fidelity?; and
- Was Boris Yeltsin actually an agent of the Umbrella Biohazard Countermeasure Service (UBCS)?
Just as importantly, Keith gets mildly confused about some Denis Villeneuve films and Logan delivers a subpar Conan O’Brien impression.
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Time Stamps:
0:00-3:14 – Crispin Glover cold open
3:15-19:42 – Introduction + RE3 development
19:44-31:29 – Game mechanics introduced in RE3 and the visual spectacle of donating blood
31:30-59:35 – Dario Rosso, salesman and aspiring novelist, as well as the other characters of Resident Evil 3: Nemesis
59:36-1:07:59 – All about the Nemesis T-Type
1:08:00-1:09:47 – David Bowie interlude
1:09:48-1:15:33 – RE3 opening cinematic screens and scene-setting
1:15:34-End – Wrap-up and outro chatter
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Shoutout to Alex Aniel, whose book Itchy, Tasty: An Unofficial History of Resident Evil, we consulted during this podcast. Another shoutout to Michael Everette Hensley, the composer of our podcast theme music.
This is our first of three episodes about Resident Evil 3: Nemesis (1999). In subsequent episodes about this game, we’ll delve into the gameplay and walkthrough of RE3 itself. New episodes will be released Wednesdays—every two weeks.
Thanks for listening!