Episodi

  • Episode 14 - Interview with Renegade's William Wellman
    Sep 3 2026

    That's right! Joining the show is Renegade's Community Coordinator: William Wellman. Turns out William does a little of everything, from design to organized play to Lore (a lot of Lore). This episode has it all, so buckle up kids, this one is going to take awhile...



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    4 ore
  • Episode 13 - Gen Con 2026
    Aug 15 2026

    Gordon and Ken initially reflect on their recent Gen Con 2026 experience and then close out the show with some Gen Con interviews: Renegade Games President Scott Gaeta, Heroscape's original designer Craig Van Ness, finalist Tommy "Megasilver" Adams, and our new World Champion Alex "Al Bot" Gigler.

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    2 ore e 12 min
  • Episode 12 – ScapeCon “Ambush” Interviews (reuploaded)
    Aug 15 2026

    Gordon and Ken reflect on their time at ScapeCon VI and discuss the upcoming Gen Con -- but the majority of the episode is dedicated towards the interviews recorded at ScapeCon with some of the attendees, including Alex Davy and Dyllan Fernandez of Renegade Games, with SC6 being their first ScapeCon!


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    3 ore e 2 min
  • Episode 11 – Heroscape: A Game of Formats (reuploaded)
    Aug 15 2026

    There are soooo many ways to play Heroscape and in the opinion of one of the hosts -- take a guess who -- it's the game's greatest strength. Turns out the guest for this episode agrees. Ken and Gordon chat with Ben "Earl of Sandwich" Lostocco, ScapeCon's Event Designer these past few years.

    Format is King

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    2 ore e 32 min
  • Episode 10 – Maps and those who make them (reuploaded)
    Aug 15 2026

    Everyone knows that maps play an important part inHeroscape. It's the first thing someone notices when walking by if they've never seen a game of Heroscape before, and experienced players will tell you how and why the map can affect a match.

    But making a good map isn't easy. Mapmakers Gamebear andFlash_19 join the 'cast to share their insights. Find out the differences between maps from over 15 years ago versus maps made today, how terrain sets play a part, and what are their goals when making them.


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    3 ore
  • Episode 9 - Running a local scene with Isaac "Boromir96" Degenhart
    Apr 14 2026

    Last month we explored a casual player's perpsective. Now we do the opposite and get Isaac's thoughts on what it's like to be a Heroscape organizer. So tune for some dad jokes and another three hour tour...a three hour tour (bonus points if you're young and still get that reference).


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    3 ore e 20 min
  • Episode 8 - Discussing casual play with Derek "Vecna" Haddock
    Mar 10 2026

    Gordon and Ken interview Derek "Vecna" Haddock to get a better understanding of what casual play means to him.

    Drinking game suggestion: Take a drink each time one of the hosts says "So..." On second thought, don't do that; you'll pass out long before you finish the episode.

    Audio: Gordon gets a new microphone and it tested great. What happened??? Only so much can be done in post to clean it up. Sigh...it continues to be a work in progress.


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    2 ore e 33 min
  • Episode 7 - Interview with Heroscape Producer Lee Houff
    Feb 7 2026

    In this episode we spend time with Renegade's Lee Houff, the Producer for Heroscape. Lee sheds a light on the process of how Heroscape is made, such as a figure's sculpt and their associated powers, as well as the terrain and accessories.

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    2 ore e 16 min