Roguelike - ASCII Dreams and Permadeath Nightmares: How a 1980 Text Game Changed Everything copertina

Roguelike - ASCII Dreams and Permadeath Nightmares: How a 1980 Text Game Changed Everything

Roguelike - ASCII Dreams and Permadeath Nightmares: How a 1980 Text Game Changed Everything

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Host Max explores how a 1980 Unix game called Rogue revolutionized gaming with procedural generation and permadeath. From ASCII dungeons at UC Santa Cruz to modern hits like Hades and Minecraft, discover how three D&D-obsessed programmers created a design philosophy that shaped billions in game revenue.

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