Episode 3 - I Don't Want Some Random Guy's Finger
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The Sailing Sales leaves Hampstead with a merchant license, a questionable review, and the confidence of a crew that has absolutely learned nothing.
Open water brings clarity. And ghostly chains dragging beneath the hull.
When Max volunteers to investigate, the ocean answers back. After losing a finger, the crew docks at a small island village just ahead of a gathering storm. The town is welcoming. Friendly. Almost aggressively so.
Then the Salt-Cursed arrive.
Crusted in sea-salt and bound in spectral chains, the undead spill into tavern halls and torchlit streets. What begins as a quiet night in a fishing village turns into a desperate fight for survival. As necromantic magic creeps inland, one question surfaces:
Did the crew bring this with them?
Episode 3 deepens the mystery in Can We Level Up Yet?, the Best New Dungeons & Dragons podcast of 2026. Blending narrative-first D&D actual play, character-led improv, and ocean-soaked horror, the Endless Isles begin to reveal that not everything lost at sea stays there.
Storms pass.
Curses don’t.
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