Episode 100 Part 2 - Moria, Hack, Larn, Omega copertina

Episode 100 Part 2 - Moria, Hack, Larn, Omega

Episode 100 Part 2 - Moria, Hack, Larn, Omega

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What is this new devilry? Part 2 of the GROGPOD100 extravaganza continues, this time with a focus on the first ever rogue-like games ever made! Following the part 1 format, Scott does a brief historical deep dive of the games with some community correspondence, followed by our in-person live first experiences playing these games. We’ll experience why Gandalf had no memory of dungeon floors in Moria, see the first draft of history with Hack, try to rescue our poisoned daughter in Larn, and try to survive longer than 10 turns in the city of Rampart with Omega! Custom RSS Apple Podcasts Spotify YouTube Music Transcript 00:28 - Part 2 intro 02:23 - 1983 Moria 15:42 - Moria correspondence 27:31 - 1984 Hack 38:23 - Hack correspondence 47:31 - 1986 Larn 54:07 - Larn correspondence 58:13 - 1987 Omega 1:12:11 - Omega correspondence 1:14:11 - GROGPOD live first impressions Mentioned in this episode: Dungeon Hacks: How NetHack, Angband, and Other Roguelikes Changed the Course of Video Games Toma’s unedited 15 minute voicemail here Toma’s 130 traditional roguelike reviews Rogue Elements Scott & Dan talking Dwarf Fortress back in 2020 Next episode: EP100 part 3: Brogue CE Contact us at grogpodzone@gmail.com! https://grogpod.zone Intro music: Shiryu - The Lord of the Chiptunes: The Chiptune of the Ring - The Council of Elrond Outro music: Shiryu - The Bridge of Khazad-dûm
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