Episodi

  • 208: 4 Years & The Way of the Crouching Crane
    Oct 18 2026

    The Dekahedron Fannish Podcast celebrated 4 years by having James and Mirke review 'The Way of the Crouching Crane,' a cinematic martial arts RPG that Joe made.

    • Email: feedback@dekahedron.com
    • Voicemail: (562) 774-2278 / (562) RPG-CAST
    • Web Voice Message: sayhi.chat/dekahedron

    Mostra di più Mostra meno
    35 min
  • 207: The Ethical Fan: Where Do We Draw the Line on AI?
    Sep 20 2026

    A real-time stream-of-consciousness pondering about the use of generative AI in fandom. I don't have the answers, just questions, and I'm dying to know your thoughts:

    • Email: feedback@dekahedron.com
    • Voicemail: (562) 774-2278 / (562) RPG-CAST
    • Web Voice Message: sayhi.chat/dekahedron
    Mostra di più Mostra meno
    21 min
  • 206: Three Movies
    Sep 6 2026

    It's been a while since I made an episode! I'm back!

    In this one I talk about Project Hail Mary, Spider-Man: A Brand New Day, and The Odyssey.

    • Feedback Email: feedback@dekahedron.com
    • Feedback Line: 562-RPG-CAST (562-774-2278)
    • Web Voicemail: ⁠⁠sayhi.chat/dekahedron⁠⁠


    Mostra di più Mostra meno
    25 min
  • 205: Narrative without Rails
    Jul 12 2026

    I talk about how I run narrative games without running a rail road.

    • Feedback Email: feedback@dekahedron.com
    • Feedback Line: 562-RPG-CAST (562-774-2278)
    • Web Voicemail: ⁠sayhi.chat/dekahedron⁠

    Mostra di più Mostra meno
    20 min
  • 204: GNS, Real Men, Real Roleplayers, Loonies & Munchkins
    Jul 6 2026

    I’m look at two different player models: the classic academic GNS Theory (Gamist, Narrativist, Simulationist) and the hilarious 1983 joke "Real Men, Real Roleplayers, Loonies, and Munchkins."

    I also share my spoiler-free thoughts about Widows Bay on Apple TV+ and give an update on a trope-heavy, narrative martial arts RPG I’m tinkering with.

    Show Notes & Links:

    • The 1983 Chaosium Document: https://df.lth.se/~jesper/old_funnys/archive/realmen.frp.html
    • GNS Theory on Wikipedia: https://en.wikipedia.org/wiki/GNS_theory
    • Feedback Email: feedback@dekahedron.com
    • Feedback Line: 562-RPG-CAST (562-774-2278)
    • Web Voicemail: sayhi.chat/dekahedron

    What kind of player are you? Let me know in the comments or call the feedback line!

    Mostra di più Mostra meno
    21 min
  • 203: Mailcall for June 2026
    Jun 28 2026

    I clear out the old mailbag and answer 13 pieces of feedback!

    Stay Connected

    Thanks for listening and for all the feedback! If you want to weigh in on the episode, tell me what you think of the new format, or suggest topics for future episodes, here is how you can reach me:

    Voice Message: 562-RPG-CAST (562 774-2278‬)

    Email: feedback@dekahedron.com

    Online: sayhi.chat/dekahedron


    Until next time... happy gaming, happy life!

    Mostra di più Mostra meno
    30 min
  • 202: Memorizing Spells in the '70s
    Jun 22 2026

    YouTube commenter MrRourk made some comments about magic users in Holmes that I wanted to address. I also answer other comments from recent episodes.

    Stay Connected

    Thanks for listening and for all the feedback! If you want to weigh in on the episode, tell me what you think of the new format, or suggest topics for future episodes, here is how you can reach me:

    Voice Message: 562-RPG-CAST (562 774-2278‬)

    Email: feedback@dekahedron.com

    Online: sayhi.chat/dekahedron


    Until next time... happy gaming, happy life!

    Mostra di più Mostra meno
    31 min
  • 201: Difference Between Holmes & AD&D
    Jun 16 2026

    Welcome to a new era for the show! After hitting the 200-episode milestone, I’ve decided to broaden the focus. While I’ll always have a special love for tabletop games, the podcast is officially expanding to cover all things fantasy and science fiction.

    This Episode’s Highlights:

    Geek Out: I kick things off with my thoughts on the Amazon Prime series Spider Noir. It was a fun watch with a great take on the character, though it didn't quite reach "great" status for me. Still worth checking out.

    Holmes/AD&D: Inspired by a great comment from Retro DM Ray, I’m digging into the 13 key differences between the classic Holmes edition of Dungeons & Dragons and AD&D.

    Stay Connected

    Thanks for listening and for all the feedback! If you want to weigh in on the episode, tell me what you think of the new format, or suggest topics for future episodes, here is how you can reach me:

    Voice Message: 562-RPG-CAST

    Email: feedback@dekahedron.com (Remember: K for Dekahedron!)

    Online: sayhi.chat/dekahedron


    Until next time... happy gaming, happy life!

    Mostra di più Mostra meno
    24 min