15 Followers Who Will Commit Crimes for You (The Morality System Explained)-----If you use AI Tools, check these out:Emergent: https://app.emergent.sh/?via=aidbSkool: https://dub.sh/skoolInvideo ai: https://dub.sh/theinvideoaiKling AI: https://dub.sh/klingImagineArt: https://dub.sh/imagineart-----Every follower in Skyrim has a hidden number attached to their soul. It's called Morality, it runs from 0 to 3, and it quietly decides whether the person walking behind you is a friend or an accomplice.Tonight we go through 15 followers set to "Any Crime" — the companions who will steal, burgle, and murder on command without a word of protest — and explain exactly how Skyrim's morality system works, why almost every follower is either a saint or a hired killer, and why the one man in the middle of the scale is a lovesick bard from Riverwood.Along the way: Jenassa's cold bargain in the Drunken Huntsman, why every housecarl is configured for felony, Cicero's journals, the nameless Dark Brotherhood Initiates who cap at level 100, Mjoll the Lioness and her spectacular contradiction, Eola's dinner party, Teldryn Sero's helmet, and the followers who look you in the eye and refuse.Relaxed narration, slow pacing, and roughly two and a half hours of Elder Scrolls lore designed to be fallen asleep to.Dim the lights. No orders tonight.🎧 Best experienced with headphones, low volume, and a fan humming somewhere.💬 Tell me in the comments where you're listening from and what time it is there.🔔 Like and subscribe — but only if you genuinely enjoy what I do here.Chapters/timestamps below. All lore drawn from in-game sources, item and NPC data, and community documentation.