Burnout 2: Point of Impact, by Shane McCafferty
Impossibile aggiungere al carrello
Rimozione dalla Lista desideri non riuscita.
Non è stato possibile aggiungere il titolo alla Libreria
Non è stato possibile seguire il Podcast
Esecuzione del comando Non seguire più non riuscita
-
Letto da:
-
Di:
A proposito di questo titolo
We're starting to hit the beginning of the end of the All-Ireland themed Season 6 of My Favourite Game, but before we do, we're talking of one of the most beloved arcade racing series of all time.
Tonight, Shane McCafferty of Love: A Puzzle Shaped Box developer Rocketship Park talks of Burnout 2 as his favourite game. We talk of it, first getting to games as a youngin' in Waterford - he now resides in Toronto, Canada - a golden era of the arcade racing genre (especially between 2007 and 2011) and Criterion Games' output on both Burnout and Need for Speed.
We also talk of the religious experiences of Ico and Shadow of the Colossus (and they are religious experiences, frankly) and more.
Links: Play Diaries|Twitter|Facebook|Patreon
Twitter: @JohnnyCullen|@EGVroom