Burnout 2: Point of Impact, by Shane McCafferty copertina

Burnout 2: Point of Impact, by Shane McCafferty

Burnout 2: Point of Impact, by Shane McCafferty

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We're starting to hit the beginning of the end of the All-Ireland themed Season 6 of My Favourite Game, but before we do, we're talking of one of the most beloved arcade racing series of all time.

Tonight, Shane McCafferty of Love: A Puzzle Shaped Box developer Rocketship Park talks of Burnout 2 as his favourite game. We talk of it, first getting to games as a youngin' in Waterford - he now resides in Toronto, Canada - a golden era of the arcade racing genre (especially between 2007 and 2011) and Criterion Games' output on both Burnout and Need for Speed.

We also talk of the religious experiences of Ico and Shadow of the Colossus (and they are religious experiences, frankly) and more.

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Twitter: @JohnnyCullen|@EGVroom

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