Beyond The Play: A Playstation Podcast copertina

Beyond The Play: A Playstation Podcast

Beyond The Play: A Playstation Podcast

Di: Zach Pope and Comic Blast Keenan
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Beyond The Play is your ultimate deep dive into everything PlayStation. Hosted by Comic Blast Keenan and Zach Pope Reviews, this podcast goes beyond the surface to explore the ever-evolving PlayStation ecosystem—from breaking news and industry updates to in-depth discussions on the games, studios, and innovations shaping the brand. Beyond The Play is where real fans come to talk PlayStation no limits, no boundaries. If you live and breathe PlayStation, you’re in the right place.Zach Pope and Comic Blast Keenan
  • MARVEL’S WOLVERINE Spoiler Review — The Hate Is RIDICULOUS
    Sep 26 2026

    Beyond the Play dives into MARVEL’S WOLVERINE with a full spoiler review and discussion covering the ending, Logan and Jean Grey, Nathaniel Essex, Apocalypse, Team X — and why we think the toxic backlash surrounding Insomniac’s game has gotten ridiculous.

    FULL MARVEL’S WOLVERINE SPOILERS AHEAD.

    We finished the entire game.

    And now it’s time to talk about EVERYTHING.

    Because Marvel’s Wolverine is not perfect.

    There are criticisms we completely understand.

    The hand-holding can be excessive.

    Some gameplay elements become repetitive.

    Certain sequences could give the player more control.

    The side content could have been deeper.

    And there are pieces of the story and gameplay we absolutely would have changed.

    But somewhere along the way, legitimate criticism of Marvel’s Wolverine turned into an internet pile-on where individual clips and flaws started being treated like proof that Insomniac somehow made a terrible game.

    And we just do not agree.

    Because underneath those flaws is a brutal, focused, cinematic Wolverine game that gave us a fresh version of Logan, an incredible new Jean Grey, some fantastic mutant characters and an engrossing story that left us NEEDING to see where this universe goes next.

    Marvel’s Wolverine follows Logan as he returns to Team X after years away while Bolivar Trask and the Reavers hunt and capture mutants.

    But the deeper Logan digs into his forgotten past, the more complicated everything becomes.

    Nathaniel Essex emerges as one of the game’s most important characters, manipulating Logan’s history and ultimately using Sentinel technology and the Helix Engine as part of his plan to awaken dormant mutants.

    Then everything gets even crazier.

    Logan and Jean’s history stretches much further back than either initially remembers.

    Jean and Logan are repeatedly drawn back together across generations.

    Apocalypse has been buried inside Logan’s past.

    Logan was once connected to Apocalypse as DEATH.

    And after Essex awakens Apocalypse’s influence inside Logan during the finale, Jean is forced to burn that part of Logan’s mind away — taking most of his memories with it.

    Then the post-credits scene pushes things even further.

    Sabretooth survives.

    He finds Apocalypse.

    And Death’s turn may be over…

    Because WAR is coming.

    In our MARVEL’S WOLVERINE spoiler review and discussion, we’re breaking down the entire story, Logan’s characterization, Liam McIntyre’s performance, Jean Grey, Nathaniel Essex, Sabretooth, Mystique, Team X, Trask, the mutant conflict, combat, boss battles, side content, level design, the ending, Apocalypse, the post-credits scene and where Insomniac could take this universe next.

    We’re also having a much bigger conversation about the reaction to this game.

    Criticism is GOOD.

    Developers should hear criticism.

    But gaming discourse has increasingly reached a point where a game seemingly has to be either a masterpiece or complete garbage.

    Marvel’s Wolverine has flaws.

    It’s also really damn fun.

    Those two statements can exist together.

    For us, this felt like a throwback to the focused PS3/360-era action games we grew up with, rebuilt with the performances, production values and cinematic storytelling of a modern AAA game.

    It’s violent.

    It’s emotional.

    It’s different.

    It’s unapologetically Wolverine.

    And despite the things we would change, we had an absolute blast with it.

    Marvel’s Wolverine is developed by Insomniac Games in collaboration with Marvel Games and is available now exclusively on PlayStation 5.

    FULL SPOILERS throughout this discussion.

    Did Marvel’s Wolverine deserve the backlash?

    What did you think of the ending?

    And where do you want Insomniac’s mutant universe to go next?

    Let us know down below!

    #MarvelsWolverine #Wolverine #InsomniacGames #PS5

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    1 ora e 24 min
  • Playstation State of Play was a WASTE of Time... (Rant/Reaction)
    Sep 3 2026

    Beyond the Play reacts to the September 2026 PlayStation State of Play—and we’re DISAPPOINTED. Is Sony actually starting to push longtime PlayStation players toward Xbox?

    Today’s PlayStation presentation actually featured more than 30 games across State of Play and State of Play Japan, including new announcements, release dates, DLC, gameplay updates and trailers. But quantity isn’t really our problem. Our frustration is that after watching the entire thing, we still don’t feel substantially more excited about the FUTURE of PlayStation.

    There absolutely WERE highlights.

    Final Fantasy VII Revelation closed the show with an extended gameplay presentation and an April 8, 2027 release date. Marvel’s Wolverine received a new launch trailer ahead of its September 15 release. We saw Metro 2039, Maneater 2, Until Dawn 2, Ghost of Yōtei content, Final Fantasy Resonance, a LEGO PlayStation console and even GTA VI DualSense controllers.

    Some of that stuff looks GOOD.

    The problem is:

    WHERE IS THE BIG PICTURE?

    We keep waiting for a PlayStation presentation that makes us feel like:

    “HOLY SHIT, THIS is why I own a PS5.”

    We want those massive first-party moments.

    New worlds.

    Unexpected announcements.

    A clearer look at what PlayStation Studios is building for the next several years.

    Instead, today felt dominated by updates, DLC, already-announced games and third-party material.

    Even Saros appeared primarily through its upcoming Zenith update, while Until Dawn 2 received a January 28, 2027 release date.

    And this is where our conversation gets uncomfortable:

    XBOX IS STARTING TO LOOK REALLY INTERESTING TO US.

    Not because Xbox suddenly “won.”

    Not because PlayStation suddenly sucks.

    And DEFINITELY not because we want another stupid console war.

    We’re talking about where we personally want to invest our time.

    When we look across gaming right now and start thinking about where certain franchises, services and future games are pulling our attention, Xbox keeps entering that conversation more often.

    That shouldn’t be happening because we WANT PlayStation to be incredible.

    We grew up loving these consoles.

    We WANT Sony to come out swinging.

    We want State of Play to end and immediately start texting each other:

    “DID YOU FUCKING SEE THAT?!”

    Instead, after today?

    We mostly looked at each other and went:

    “…that was it?”

    Even the excellent-looking Final Fantasy VII Revelation deep dive—which showed expanded exploration using the Highwind, grapple guns and chocobos—couldn’t completely erase that feeling because it’s a Square Enix game we already knew was coming.

    So this episode of Beyond the Play becomes less of a traditional recap and more of a RANT & RAMBLE about the current identity of PlayStation.

    What did today’s State of Play actually accomplish?

    What announcements worked?

    What fell completely flat for us?

    Why aren’t these presentations creating the same excitement anymore?

    What exactly are we waiting for from Sony?

    And the biggest question:

    HAS PLAYSTATION ACTUALLY GOTTEN US TO THE POINT WHERE WE’RE CONSIDERING SHIFTING MORE TOWARD XBOX?

    Tell us where YOU stand.

    Were you satisfied with today’s State of Play?

    Or did you finish it feeling exactly like we did?

    #PlayStation #StateOfPlay #PS5 #Xbox #Gaming

    ⸻

    I WANT TO MAKE THIS CLEAR:

    This is NOT:

    “XBOX GOOD. PLAYSTATION BAD.”

    That shit is exhausting.

    There were games we liked today.

    Final Fantasy VII Revelation looks AWESOME.

    Wolverine is almost here.

    Metro 2039 has our attention.

    But when the entire State of Play ended?

    Our reaction was basically:

    THAT WAS IT?!

    And the bigger issue is that we keep waiting for PlayStation to show us why we should be incredibly excited about its FUTURE.

    Instead, Xbox is somehow becoming more tempting to us.

    So let’s actually discuss it:

    Did today’s State of Play disappoint YOU?

    And right now—

    PLAYSTATION OR XBOX: which platform’s future excites you more?

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    16 min
  • Xbox Disc to Digital BEATS Playstation + GTA 6 Might Be Game of the Decade...
    Aug 30 2026

    Beyond the Play is back to discuss Xbox’s newly announced disc-to-digital program, the latest reported GTA 6 leaks, and why Grand Theft Auto VI is already shaping up to be one of the biggest Game of the Year conversations of 2026.


    Xbox has officially revealed a new feature that allows players to insert supported physical Xbox One and Xbox Series X games and claim a digital entitlement tied to that disc. Xbox Insiders begin testing the feature August 31, with thousands of games expected to be supported. For physical collectors, game preservation, Xbox Play Anywhere, and cloud gaming, this could become one of the coolest features Xbox has introduced in years.


    We also dive into the ongoing GTA 6 leak situation. Unauthorized footage has continued appearing online ahead of launch, with the group behind some of the reported leaks even threatening to release major story spoilers. Rockstar has not confirmed the authenticity of every piece of leaked material, so we’re discussing the situation itself rather than treating every alleged leak as fact.


    Then there’s GTA 6 itself. Rockstar’s massive Extended Look finally gave us a much deeper look at Jason, Lucia, Vice City, combat, exploration, and the scale of the open world—and the response has only pushed the hype higher. GTA VI is currently set to release November 19, 2026.


    In this episode of Beyond the Play, we debate whether Xbox’s disc-to-digital idea could change how physical games work going forward, what these GTA 6 leaks mean for Rockstar and players trying to avoid spoilers, and whether GTA 6 is already looking like the game everyone else will have to beat for Game of the Year.


    Is Xbox’s disc-to-digital program something you would actually use—and do you already have GTA 6 as your GOTY frontrunner?

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    34 min
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