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A Trip Down Memory Card Lane

A Trip Down Memory Card Lane

Di: David Kassin and Robert Kassin
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Would you like to learn new things about your favorite video games, and the people who create them? A Trip Down Memory Card Lane is a weekly video game history podcast that uses the current week in gaming history as a guide to tell you interesting stories about the history of video games, gaming consoles, game designers, the gaming studios they've founded, and more. Join hosts David Kassin and Robert Kassin as they take an often-chronological look at the people, companies, technologies, and developmental processes that have helped bring your favorite video games to life on each week's trip down Memory Card Lane.Copyright 2026 Fantascienza Mondiale
  • Ep.280 – Racing on a Tiny Scale: The Legacy of Micro Machines
    Jan 8 2026
    In 1991, Micro Machines turned kitchen tables, school desks, and pool halls into racetracks, proving that racing games did not need realism to be unforgettable. This week, we explore how Galoob’s tiny toy cars became a cultural phenomenon and how Codemasters adapted that spirit into one of the most inventive multiplayer games of the 1990s. We trace the game’s unusual development, from reverse engineering the NES without Nintendo’s blessing to shipping cartridges with built in hardware fixes to solve last minute bugs. Our conversation follows the series expansion through Turbo Tournament, the J Cart, and the leap into 3D, while also reflecting on why the games outlasted the toys themselves. Join us as we race across breakfast tables and relive Micro Machines on today’s trip down Memory Card Lane.

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    53 min
  • Ep.279 – Hugo’s House of Horrors: How One Dev Haunted Early PC Gaming
    Jan 1 2026

    What do you get when one programmer, a parser, and a haunted house come together? Hugo’s House of Horrors, of course. Released on January 1, 1990, this quirky shareware adventure was the work of David P. Gray, who left his day job in air-traffic-control software to build a spooky, puzzle-filled parody of B-movies. Players typed their way past skeletons, vampires, and infamous pumpkins in a game that felt equal parts creepy and comedic. Distributed through BBSes, floppy swaps, and mail-order catalogs, it became a cult hit and proved that grassroots shareware could rival bigger studios. We’ll trace its journey, explore its sequels (Hugo II and Hugo III), and even peek at the unlikely FPS spin-off, Nitemare-3D. From parser quirks to ScummVM preservation, Hugo’s story is a reminder that sometimes the smallest projects cast the biggest shadows. Join us as we unlock the mansion on this week’s trip down Memory Card Lane.

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    47 min
  • Ep.278 – 2025: Year in Review
    Dec 25 2025
    In 2025, our year in video game history took us from foundational classics to unexpected deep cuts as we explored stories across consoles, companies, genres, and eras. In this episode, we look back at the games that shaped our conversations this year, from Battle Arena Toshinden and Resident Evil 4 to Secret of Mana, Morrowind, and Super Mario Bros 3. We revisit strange detours like Seaman, D, and Trauma Center, along with major industry topics such as the rise and fall of E3 and the legacy of the US National Video Game Team. Our conversation reflects on what surprised us, what challenged us, and what made us laugh along the way. Join us as we celebrate the memories of 2025 on today’s trip down Memory Card Lane.

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    29 min
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