02.19 // Designing Play // Meguey Baker copertina

02.19 // Designing Play // Meguey Baker

02.19 // Designing Play // Meguey Baker

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In this episode of Type Speaks, Rae sits down with tabletop game designer, publisher, and textile conservation specialist Meguey Baker for a thoughtful conversation about community gaming in times of turmoil, and why play is never “extra,” but a vital part of staying human. From the deep history of games as tools for resilience to the modern realities of chronic stress, Meguey and Rae explore how role-playing spaces can foster empathy, connection, and care, even when the world feels like it’s on fire. They dig into how games let us “try on” different ways of being, why compassion is foundational to survival, and how community play can function like mutual aid: a place to come back to, warm up, laugh, and feel ready to face the week again. Along the way, they touch on the shifting shape of online play, the appeal of low-pressure multiplayer games like Lethal Company and Repo, and what it means to design frameworks that support both joy and meaning.

Video available on Youtube.

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